The way 5e is set up, a magic item, even a +1 sword, should be a rare and valuable find. This whistle gives you a flying speed thats double your walking speed for as long as you blow it, which you can do for a number of rounds equal to 5 times your Constitution modifier. ; DR Damage Reduction 5/-: Reduces all physical damage by 5. You can use this cloak to polymorph into a hell hound. While your flight is capped at a maximum of 4 hours each day, you wont run into any trouble unless youre attempting long-distance travel. These four types of elemental orbs explode after 1d100 hours, causing a disastrous effect to overcome a sphere with a mile radius. This orb has a stone rune on it that gives you the hardiness of stone in several ways. This scroll causes a comet to fall from the sky, forcing every creature in a 500-foot radius to make a DC20 dexterity saving throw or take 30d10 force damage. These badges, given out by the Open Lord of Waterdeep, provide a +2 bonus to AC if you arent carrying a shield. It only takes a minute to sign up. This staff grants a +3 to attack and damage rolls made with it and has ten charges. Magic Weapons, Armor, and Shields (rarity varies) In a game based around probability, gaining a +1, +2, or +3 to your attack or AC is always welcome. The article that follows is the most comprehensive list of 5e Magic Items, organized by rarity. From ancient swords to cursed tomes, theres plenty of treasure to find as you adventure. This ensemble is made up of a helm, an amulet, and a robe that function as a single magic item with various properties while inside of Waterdeep. This +1 magical quarterstaff also provides a +1 on spell-attack rolls. It can also be used to conjure a harmless swarm of insects that heavily obscure an area. Now, they are used as powerful bardic-spellcasting foci that can be used to cast spells associated with each bardic school. It has several properties and can cast several spells that are all useful in thievery. This helm allows you to telepathically communicate with all devils within 1,000 feet of you. I would add that there are also some magic item options out there that generate Temp HP, as well as ones that can heal you--effectively boosting your HP, but you were asking for a more permanent solution, so I left those out. Every warrior wants a sword that can burst into flames. This hammer increases your Strength score by 4 and has charges that can be expended to throw the hammer and create a massive thunderclap on a hit. Staff of Power This staff is packed with so much crazy stuff that I'm not even sure where to start. This cloak gives you a +1 to your AC and saving throws. While wearing this cloak, enemies have disadvantage on attack rolls against you. Additionally, it can provide the quickest path to the end of a nonmagical path or maze. If a lvl 7 character with Con11 puts on a Belt of Con +2 (Con 13) he will add 7HP to his . This wand shoots globs that can restrain creatures for up to an hour. Additionally, if you hit a giant with it, the giant takes an extra 2d6 slashing damage and must succeed on a DC 15 Strength-saving throw or fall prone. In addition, it allows you to cast any one cleric or wizard spell without a spell slot each day. However, to unlock this potential to the fullest, players need access to magic assistance. This book contains all of Tashas research on demons. This sentient shield, which imprisons the soul of Gargauth, a pit fiend, provides a +2 bonus to AC and fire resistance. Additionally, you can use it to regain one warlock spell slot each day. Combine this with the Actor feat, and you could be a real force to be reckoned with in a campaign based on intrigue. This shield confers several benefits onto its wielder, such as resistance to cold damage, the ability to cast the Bane spell, and the ability to deal necrotic damage as a reaction when hit with a melee attack. while you are attuned to this weapon, your hit point maximum increases by 1 for each level you have attained. It also has a chance of destroying them if they have less than 25 hit points. A warlock spellcasting focus that allows them to cast more spells then they could normally. The many gems on this helm provide a variety of benefits. on Wisdom (Insight) checks. Otherwise, the writer chooses whether it is visible or not to everyone else. Now, not only do enemies need to locate you, they attack with disadvantage while you wear this cloak. You gain a bonus to your spell attack rolls and spell save DC according to its rarity. Planting these magical beans in the ground can produce a wide variety of interesting outcomes from chaotic treants to beanstalks that take you to other planes. It makes the weapons of you and your allies within 300 feet magical for the purposes of overcoming resistances and immunities. This rod allows you to deal lightning damage as a reaction to taking damage from a creature within 60 feet of you. The tokens magic is expended after a single use. Most magic items for warlocks let you cast additional spells, enhance your Eldritch Blast or improve your AC. It is a kind and compassionate sword that is also fierce and destructive to enemies of the light. This book has an affinity for abjuration magic. This ammunition has a chance of knocking its target prone. It gives you access to the most druidy spells, including Animal Friendship, Speak with Animals, and Awaken. With this shard, you can hit an enemy within 30 feet of you with a slimy tentacle every time you use a Metamagic option. Even if you and your party are imprisoned and stripped of your equipment, youll still be wearing these to get out of jail. Once a week, you can use this horn to summon 3d4+4 warrior spirits that look like minotaurs to fight alongside you. Constitution's HP bonus is "per hit die" - any effect that affects Constitution will increase/decrease target's HP per die (i.e. These pipes release such an eerie tune that when you play them, creatures around you are frightened. In the hands of a mind flayer or one of its thralls, this is a magic weapon that deals an extra 2d6 psychic damage on a hit. This potion transforms you into an adult dragon for 1 hour. This helm gives you 60-feet darkvision, a swimming speed of 30 feet, and the ability to breathe underwater. This small tome grants advantage on Intelligence and Wisdom checks related to geographical features or locations. You can also use this kit to cast Charm Person once a day. You can use this medallion to cast Detect Thoughts. When you make a critical hit with this weapon, it has a chance of petrifying your target. It gives you a bonus to your spell attack rolls and spell save DC according to the rarity, and you can regain one warlock spell slot as an action each day. This blade deals extra radiant damage and can even be used to regain hit points equal to the radiant damage it deals. As an action, simply say one of its three command words, and the corresponding quantity of water will pour out of it. You dont have space to hold a shield. This another question that is similar but different from this one that I asked. This vane can be wielded as a +3 magic mace that deals an extra 1d8 radiant damage on a hit. Windvane is a +2 spear that deals an extra 1d6 lightning damage on a hit. This small pearl can turn a 10-mile-radius area into night. This backpack-like tank contains a water weird within it. This ring allows you to cast the Telekinesis spell at will. This is great for any cleric as it doesnt cost anything to command the snake. This is the armor that Frodo gets. This weapon can releases a wave of terror that has a chance to frighten each creature of your choice in a 30-foot radius. Along with the normal benefits of a crystal ball, this can be used to cast Suggestion. This piece of cloth can be placed on any solid surface to create a two-way portal to another world or plane of existence. This can be used as both a spellbook and spellcasting focus for a wizard. To me that is at least an indication that wish could grant an ability score increase. If you cast a cantrip while wearing these bracers, you can use a bonus action to cast it a second time. How to see the number of layers currently selected in QGIS. This staff can transform into a Giant Constrictor Snake: a huge beast that restrains enemies on a hit. This is a +1 greatsword that works as a +3 greatsword when fighting against a thesselhydra. This scale can be used to cast Detect Good and Evil as a ritual. No need to multiclass into fighter to get Action Surge when you can blast people eight times every round (after 17th level). This spellbook has a series of divination spells in it when you find it. This chime can be used to magically unlock various types of locks, but it can only be used 10 times before breaking. This ring gives you advantage on insight checks to determine if someone is lying to you. This cursed armor gives you resistance to one damage type while giving you vulnerability to two others from slashing, piercing, or bludgeoning. This +3 warhammer belongs to Purphoros, god of the forge on the plane of Theros. It also can be used to cast Speak with Animals, Speak with Dead, and Speak with Plants. Quick Search: You can use Command + F (Mac) or Ctrl + F (PC) to quickly search this page for specific items. If youre wearing adamantine armor, a critical hit becomes a normal hit. This ring lets you expend a charge to succeed on a Dexterity saving throw when you fail one. Many of these small statues of beasts exist. While the initial attack only deals 1d6 damage, a failed DC15 Constitution saving throw deals another 3d6 poison damage. In addition, you can activate the tattoo to enable your melee attacks to have a 15-foot reach for 1 minute and deal an extra 1d6 force damage. If feats, epic boons, or multi-classing is an option, then they might be useful for you to pick up if the items are difficult to come by. Magic Item Rules Create A Magic Item Browse Homebrew Amulet of Health Wondrous Item, rare (requires attunement) Your Constitution score is 19 while you wear this amulet. You can cast Comprehend Languages at will while wearing this helm. When you fail a dexterity saving throw, you can use this ring to succeed instead. This morningstar holds the power of Bane. These boots allow you to tolerate cold weather and conditions with ease. (Basically Dog-people). One of the greatest AC boosts for a druid. Dexterity checks to pick it are made with disadvantage. However, it is a cursed cloak, and after a period of time theres a chance of the transformation becoming permanent and losing your sense of self. Several types of these tokens exist, such as anchor or whip, and each of them has a different single-use ability. As you are only looking for magic items (and not other ways to boost your HP, such as Feats), here are some options. You can use this device to cast Longstrider or Teleport on yourself. Magic Items Common Uncommon Rare Very Rare Legendary Artifact Unique ??? The Bracers of Defense go a long way to remedy this, giving you a +2 bonus to your AC while not wielding a shield nor wearing armor. With a high Wisdom score, you can reliably scout for your party without expending a Wild Shape. Well, unless the jailer uses See Invisibility or has True Sight or something similar. It transforms an attuned creature that it deems worthy into a heavenly, near-perfect version of themselves. Since sorcerers cant wear any kind of armor without taking a feat or multiclassing, this item will save your life. Combine this with a good AC, and youll be able to survive in melee despite your d8 hit die. This flail also has a powerful breath weapon that can be in any of the listed damage types. This crystal provides advantage on investigation checks. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Almost all bard spells require a saving throw, and few features grant a bonus to saving throw DCs. +1 very good points. This key has a small chance of unlocking any lock, but it can only do so once. Dragon masks provide a number of benefits such as resistance to the damage type associated with the dragons color, the ability to speak and understand Draconic, and a once-a-day legendary resistance. This eyepatch gives you advantage on sight-based perception checks, immunity to the Sunlight Sensitivity trait, and immunity to magic that would allow other creatures to read your thoughts or determine if youre lying. This scepter grants resistance to fire and lightning damage and can be used to cast Thunderwave at 4th level. This ring allows you to cast Dominate Monster on a water elemental and confers several other benefits upon you. It can be used to destroy a creature attuned to both the eye and hand of Vecna. For a bard, this affects almost every part of your character sheet and, combined with Expertise, can give you a +19 to some skills. Its magic can be transferred to armor, boots, or a cloak. This cauldron can create hot stew for hundreds of people with just a few gallons of water. Most barbarians need to get into melee range in order to optimize their attacks. This potion gives you the effects of Detect Thoughts.
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